AI Insights · Timothy · October 2021
Top 5 Stickman Games on Android in Middle East Q3 2021
In Q3 2021, Stickman games on Android saw varied performance in the Middle East. This article reviews the top 5 games, focusing on weekly downloads, revenue, and active users.
In Q3 2021, Stickman games on the Android platform experienced notable trends in the Middle East. Here is a detailed look at the performance of the top 5 Stickman games based on weekly downloads, revenue, and active users.
Stick Party 234 MiniGames from PlayMax Game Studio showed a stable weekly revenue, peaking at around $119 in the week of August 30. Weekly downloads fluctuated but increased notably towards the end of the quarter, reaching approximately 30.3K in mid-September. Weekly active users also grew steadily, peaking at nearly 292K in the same period.
Stick Red boy and Blue girl by ABI Games Studio had a modest start with revenue peaking at $30 in mid-September. Weekly downloads saw a significant spike in early August, reaching about 69.6K, but gradually declined towards the end of the quarter. Weekly active users followed a similar trend, peaking at around 78.2K in early August before declining to approximately 16.4K by the end of September.
Supreme Duelist from Neron's Brother maintained a consistent performance with weekly downloads hovering around 18K throughout the quarter. Weekly active users peaked at nearly 202K in early July but saw a gradual decline to about 160K by the end of September.
Stick War: Legacy by Max Games Studios had a steady revenue stream, with a notable peak of $901 in late August. Weekly downloads varied, peaking at approximately 13.3K in early September. The game saw a consistent number of active users, reaching a high of around 28.2K in mid-September.
Slapstick Fighter - Fight Game from Cybernate Pty Ltd had a fluctuating performance. Weekly downloads peaked at about 21.5K in mid-August but declined to around 4.1K by the end of September. Weekly active users peaked at around 38.4K in mid-August before declining to approximately 14K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower's platform.